The Harrow Saga - Bestiary

fantasy book characters

The En’ Edan - Of Man and Similar Origins:
There are many of the En' Edan, including the elves or En' Edhel, the race of dwarfs or the En' Naug, and those of man who reside in the northern wastelands of the Crag or the Mur' Edan.

Of the family of dwarf are bobbins, or the En' Ail, who are described as curious creatures, smallish and sometimes mischievous. They are dwarf-like but shorter, still stocky with sturdy legs and long noses, and with an appearance more like a child than an adult. The most famous of bobbins is the great historian, Tollen Popperdock, or Brows as he is known throughout the Harrow.


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The En’ Edan - Ramblers:
The race of man also includes Ramblers. Mazza describes a Rambler as a once-man caught in the moving forest of the Tangle. A Rambler is an En’ Edan (of the race of man), usually a misguided traveler thinking they could navigate their way through the Tangle forest, a changing labyrinth of trees and vegetation. But they become forever in the forest, lost, trying to find a way out of the maze. They are hopeless and over time, most become crazed with madness and rave incessantly.


fantasy book wizard

En' Qessirin - Of Those with Magic:
Of those who possess magic, we find both wizards of good and those young wizards who rebelled, those who became Dark Wizards. The Wizards of the Edainar, those of the good and righteous, wear long flowing robes of different colors and with symbols sewn into each.

There are others that possess some level of magic. Dwarfs, those of the En' Ail possess rudimentary magic. But they view magic as a burden and frown on its use.


En' Fae - Of Those with Magic:
Of those who possess magic, we also find sprites and muses. There are sprites, small human-like creatures no larger a thumb, with light transparent wings that flutter about. Sprites are sentient beings who are very joyful and spirited, and who cannot be insulted or emotionally hurt. For the most part, they are harmless unless threatened. There are also spirits, sometimes called muses. These are entities who have passed beyond the realm of reality. They tend to be careful with their magic.

Within the Harrow, the most notable of the En’ Fae is Gallia, also known as the forest muse. She appears as a young girl with blue eyes, a pallid complexion, a light glow, and a headdress made of soft green twigs and branches. She is garbed in white with a necklace of flowers. When called, she appears from behind a stone well in the forest and is described as a goddess of the trees and known throughout the Harrow as the Lady of the Forest.

The darkness of evil knows of En’ Fae, but cannot harm them as long as they remain within their realm.


Draoulilen - Of Those with Dark Magic:
But there is a dark side to magic. From the Edainar came rebellious young wizards who explored the darker incantations and spells, searching the land for evil relics, and summoning malevolent spirits. A threat to the races of the good and righteous, these Dark Wizards were exiled from the Edainar. Aligned with evil and the brood, Dark Wizards remain En' Qessirin. Of the Dark Wizards, and in recent times, the most notorious are Varul Teardash and Mauldragw Foulhand. In times of old, there was Rave Morgan, a Dark Wizard who corrupted the leader Tyrus Turl, leading to the infamous War of Flowers and the death of King Aelis.

The Draoulilen are malevolent beings who practice the dark side of magic. They are often driven by evil intentions and have a thirst for power. They are known for their ability to corrupt others and bring about destruction. Dark Wizards often have a strong connection to evil entities and can use their powers to summon demons and other creatures of darkness. They are a major threat to the forces of the good and righteous.


fantasy book witch

The Dree Dunn der - Of Those with Dark Magic:
Of those with dark magic, and besides the Dark Wizards, there are the Dree Dunn der, or the two-faced witches of the Pas Shae. Once of the race of man, the Dree Dunn der are females who became corrupt by their own words and thoughts. Banished by their families, the witches found a haven in the shadows of the Crag. The Dree Dunn der have little magic to wield, yet through the hatred of their words, they can debase another creature into a maddening death.


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Ra Cath - Of the Creatures of the Harrow: Ra Cath

The Harrow is a place replete with creatures both large and small who can think and speak. Foremost of these are the divine felines of Katzhu Pu, or the Ra Cath (En' Onna in the old tongue). They are guided by the four Guild Lords (Si Jhys in the feline tongue) - lawgivers, sages, healers, and warriors. The Guilds provide the Ra Cath with direction and purpose in life. They are leaders of the body, mind, and spirit. Like the Wizards of the Edainar, the Guild Lords are wise and ancient creatures, entrusted with the leadership of all felines throughout the Harrow. They are revered by all the races and believed to have special powers. They are adored like divine beings and as symbols of radiance, for it was said that they could see the truth of a creature, the very essence of its being.

But not all felines are equal, as the Ra Cath take their own unique approach. While the felines of Katzhu Pu view all other races as cestal, or those of difference, they view some of their own in the same manner. These are the N'alaquel or those felines deemed to have extraordinary powers that are believed to be uncontrolled. Over the years, the Ra Cath expelled the Tar Malal (those socially malformed with uncontrolled magic) and sought to exterminate the Tar Shor (female cats who refused to cower to the rule of the Si Jhys) as N'alaquel.


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Ra Draug - Of the Creatures of the Harrow:
Cousins to the felines of Katzhu Pu are the Ra Draug, or Fenri, the great wolf-beasts whose home is the isolated rock known as the Rakl. The Fenri have long been an independent race. In ages past, they had little tolerance for battle or warfare, instead preferring to pillage the land. In time, a Fenri King rose to power and made an allegiance with the races of the good and righteous, only to have the partnership subverted by a Dark Wizard.


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Ure Rokko - Of the Creatures of the Harrow:

The Ure Rokko, are the great horses of the Harrow. Most notable are Warsinger, companion to Erol Carrick, Saraanth, companion to Skag Harwell, and Baru, companion to Ridley Harwell. They are magnificent examples of equine perfection, who stand tall, usually twenty-five hands high. The Ure Rokko assist in the strategy of war and aid in battlefield operations.


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En' Raama - Of the Creatures of the Harrow:
Other creatures include all winged creatures, from the smallest of insects to the greatest of birds. The En' Raama make their home over the many places of the Harrow and meet within the great mountain hall of Muul’duul Durra. En' Raama stewardship passes frequently, the most notable steward being the Shori Orn, master of the owls. But his stewardship was a long time ago, a time when all those who took to flight garnered great respect by the races of the Harrow. More recent stewards included the falcons, the wasps and bees, the mayflies, the hawks, the harriers, and most recently the eagles. But in the beginning there were the owls and the Shori Orn.


En' Rauko - Of the Race of Brood:
The En’ Rauko are often called brood, or worm brood. Of this race are: Cu Sith or Black Dogs, great black beasts, shaped like a hound, yet larger than any hound that ever lived, with eyes that shined white in darkness; Fachens, hideous muscular creatures, man-like in stature, known for their despicable acts and a desire to inflict severe pain and suffering on their enemies; Trolls, dim-witted brutish hulks, ugly with a rubbery moss-green hide and quite evil, they fed on anything they come across; Firbolgs, a deformed race of man, possessing surprising strength with bent legs and arms and hunched backs, they were dark-skinned with long hair kept back and thick black beards, and it was said they were remnants of primitive man; Orcs or the Gulguthra in the ancient tongue, large creatures slightly stooped in posture, a low jutting forehead and a snout instead of a nose, and coarse hair covering ray-green skin, with eyes a reddish or yellow tint and well-developed canine teeth and short pointed ears.

Of the En' Rauko are the Ru Gwaith, or those demented brood who wander and control the northern wastelands of the Crag. They are led by the treacherous I' Mor Ba who is determined to eradicate the Mur' Edan, those of man who also reside in the northern wastelands of the Crag.

The race of brood originates from Drar Druul, the great mount fire-on-high, where the endless chambers of molten rock flow like the waters of a red river, gushing forth from fissures and melting hard stone. For some Dark Wizards, their powers flow from Drar Druul; however, Dark Wizards are not described as brood, but rather as demons within the En' Qessirin


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Uakor Turg - Of the Race of Brood:
The deadliest of the brood are Dark Riders, or Uakor Turg. Dark Riders are neither dead nor alive. These malevolent demons were said to have been a valiant warrior in times past, rose from the dead by the Szard, and given their iron-clad, mechanized bodies in service to evil. The brood had heard such tales and most of them, as they knew too well, were no exaggerations, but ugly truths. They had witnessed the Master scour ancient battlefields calling the dead to life; and, they had seen with his own eyes, the forge masters of Urth’ Goroth, toiling over the fires of hell as they shaped the armaments of the Dark Riders’ bodies. These were creatures that commanded disdain, and all brood knew first hand that Dark Riders were ruthless and fearsome enforcers of the Szard’s will, dispatched to keep control over the Dark Lord’s servants. They were the tomb brood, the Uakor Turg in the old tongue, killer of any who resisted the Szard.  


fantasy book dragon

En' Carad and Lok Tumu - Of the Race of Ajatars:

The ajatar is a reptile, warm-blooded creature whose body temperature is controlled internally. This characteristic enables the ajatar to adapt to the different climates and to maintain activities both day and night throughout the year, as it is not dependent on the warmth from the sun like the other reptiles. The ajatar has wings, and its bones are hollow, for lightness. The ajatar’s body is completely covered with tough, shiny scales. Most usually do not have this scaly armor on the neck or stomach, possibly due to his habit of burrowing, nesting in hives.

There are some ajatars, ancient survivors from the distant past, who have aligned with the darkness of evil. These are the black ajatars, belonging to a single species known as Lok Tumu in the old tongue. They are intelligent and aggressive, in the service of all that is dark, and are reviled creatures without mercy, who will do their master's bidding in the service of evil.

Of all the ajatars of the Harrow, only one remains who is not of the Lok Tumu, one with red scales. The creature is of En’ Carad, an ajatar species on the verge of extinction, nearly exterminated by the Lok Tumu. This creature lives for a very long time and is aligned with all that is good. Those of the En' Carad had been known to have lived for five hundred and even a thousand years. Over the ages, the En’ Carad slowly saw their numbers dwindle due to diseases, and poisoning of their food, and battle with their most relentless enemy: the Lok Tumu. The lone red ajatar is considered one of the protectorate.